
I'm a digital artist and aspiring game designer based in Brooklyn, New York. My passion lies at the intersection of storytelling and visual art — creating characters that feel alive and worlds that invite exploration.
My work is heavily influenced by anime and manga aesthetics, blended with cinematic lighting techniques and contemporary character design principles. I focus on building original characters with distinct personalities, designing their costumes, expressions, and the environments they inhabit.
I'm particularly drawn to the art of color and lighting — how a shift from cool blues to warm ambers can completely transform the mood of a scene. Each piece I create is an exploration of these relationships between color, emotion, and narrative.
Currently seeking opportunities to bring my skills to the gaming industry, whether through internships, freelance collaborations, or studio positions. I'm eager to contribute to teams creating the next generation of immersive game experiences.
Digital painting, compositing, and photo manipulation
Primary illustration and sketching tool
3D modeling and environment blockouts
Vector graphics and clean linework
Game environment prototyping
Comic and sequential art creation
Creating fully rendered character illustrations with expressive poses, detailed costumes, and atmospheric lighting. Each character tells a story through their design and the mood of the scene.
Developing original characters from concept to final design — including turnaround sheets, expression studies, costume variations, and visual identity that makes each character memorable.
Crafting immersive environments and world concepts that serve as the stage for character narratives. From intimate interiors to expansive cityscapes, each environment sets the mood.
High School Diploma
Graduated June 2025